![]() In some cases, ads may be show to the users. ![]() Basically, a product is offered Free to Play (Freemium) and the user can decide if he wants to pay the money (Premium) for additional features, services, virtual or physical goods that expand the functionality of the game. This license is commonly used for video games and it allows users to download and play the game for free. There are many different open source licenses but they all must comply with the Open Source Definition - in brief: the software can be freely used, modified and shared. Programs released under this license can be used at no cost for both personal and commercial purposes. Open Source software is software with source code that anyone can inspect, modify or enhance. Freeware products can be used free of charge for both personal and professional (commercial use). VCEEncC: Remove -vpp-resize amf_point parameter optionįreeware programs can be downloaded used free of charge and without any time limitations. VCEEncC: Fix some issues and codec related params VCEEncC: Add -vpp-scaler-sharpness parameter SvtAv1EncApp: Fix -enable-qm parameter definition SvtAv1EncApp: Extend -keyint parameter options ![]() rav1e: Fix wrong parameter spelling that crash the encode QSVEncC: Make -icq mode default encode mode FFmpeg: Add hardware AV1 support for AMD/Intel/NVidia DeeZy: Fix audio delay handled by encoder and muxer UI: Fix ShowMessageBox call through Command Line leads to an exception message UI: Add Auto-Tonemapping support for Thumbnailer UI: Fix progress detections for given percentual values UI: Fix progress detections for opusenc UI: Fix progress detections for ffmpeg depending on used codec UI: Fix Video Comparison not being able to open more files when source file is loaded UI: Optimize addition of Tonemapping in Crop window UI: Add Frame Rate Mode information on main window for source files Log: Fix not showing Media Info of source files in logs
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